3D GRAPHICS
The course focuses on creating three-dimensional digital objects through modelling, texturing, and rendering for architectural visualisation and game development.
[ Enrol in the Course ]
What You Will Learn
- create three-dimensional models
- work with form and volume in a digital environment
- apply texturing
- prepare scenes for rendering
- create digital objects for visualisation and game development
Programme
3D modelling; texturing; rendering; creation of digital objects.
Specialisation: 3D Game-Ready Character Creation
Anatomy / Sculpting / Modeling / Retopology / UV Mapping & Unwrapping / Baking / Texturing / Rendering
Software: ZBrush, 3DCoat, UV Layout, Autodesk Maya, Marmoset Toolbag, Adobe Substance 3D Painter.
How You Learn
Practical assignments progress from foundational skills to more complex study or project tasks. This section will later be replaced with a course-specific description of the teaching method and format.
Outcome
Practical skills in creating an optimised game-ready character through a complete production workflow.
Teacher
Arman Abgaryan
3D Game-Ready Character Creation
Student Work
Related Courses
Illustration & Comics Art / Industrial Design / Interior Design