3D GRAPHICS

The course focuses on creating three-dimensional digital objects through modelling, texturing, and rendering for architectural visualisation and game development.

[ Enrol in the Course ]


What You Will Learn

  • create three-dimensional models
  • work with form and volume in a digital environment
  • apply texturing
  • prepare scenes for rendering
  • create digital objects for visualisation and game development

Programme

3D modelling; texturing; rendering; creation of digital objects.

Specialisation: 3D Game-Ready Character Creation

Anatomy / Sculpting / Modeling / Retopology / UV Mapping & Unwrapping / Baking / Texturing / Rendering

Software: ZBrush, 3DCoat, UV Layout, Autodesk Maya, Marmoset Toolbag, Adobe Substance 3D Painter.


How You Learn

Practical assignments progress from foundational skills to more complex study or project tasks. This section will later be replaced with a course-specific description of the teaching method and format.


Outcome

Practical skills in creating an optimised game-ready character through a complete production workflow.


Teacher

Arman Abgaryan

3D Game-Ready Character Creation


Student Work


Related Courses

Illustration & Comics Art / Industrial Design / Interior Design